Welcome to the Dune Special Edition Project

This is a project I have been slowly working on over the last few years with the goal of ultimately replacing many of the "outdated" special effects shots in David Lynch's 1984 version of Dune.
The project initially began as an endeavor to build a "proper" ornithopter - one with flapping wings, that neither the movie or the mini-series managed to achieve. However, with the advent of the "fan-edit" the scope of the project has expanded with the goal of updating the effects in all those places in the movie where I feel things could be significantly "improved."
Although I am currently working on this by Myself, it's a large undertaking and if there is anyone interested in helping this project along, feel free to contact Me - We might actually be able to get this project completed with a few more skilled and enthusiastic people!

Sasha Burrow

If you are curious about My professional work, I have been working as a VFX artist (Among other things) at The Asylum for the past 6 years, including visual effects on all 4 Sharknado films (Mainly stuff blowing up!).

DUNE Special Edition: Showreel March 2010

Thursday, August 13, 2009

Guild Heighliner

(Click image for large view. Click post heading for animation on youtube)
Here is the massive Spacing Guild transport ship. It is so enormous, it dwarfs the huge Atreides Frigates. While most of the model is essential a lightly detailed tube, the mid-section is festooned with mechanical detail. For this I used freely available "greeble" & "nurny" detail models - usually only on two sides of the model to keep the polygon count low while rendering.
The main part of the model that is incomplete are the huge golden "doorways" that open into the interior of the Heighliner. I have various refernce pictures, but none of them show the detail clearly, so I have had to do My best to make it look ok... just have to make some "normal maps" to help create the intricate surface patterns and get some better texturing done.

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