Thursday, February 4, 2010

Harko City WIP

I've been twiddling with this for a while on and off.




 
  
 
(click images to enlarge)

Have had the tram done for a while, but the city structure is new. Have to redo the baby faced "oil burner" and spend a lot of time detailing it - it's covered in scaffolds and piping. Ugh!
I had modeled bolts on the structure but the poly count started to kill My poor old puter (It only has 512Mb RAM), so had to take them off and will have to use textures to depict them I guess. Whipped up a little render to see how it was looking. Pretty basic for now.
(click image to enlarge)
 
Going to make interchangeable panels with various combinations of parts so I can quickly build the city into whatever shapes I need.
Hope to put some more time into it after I move (Yeah... moving again - to LA again!)

4 comments:

  1. I'm not sure how you're even getting work done with just 512Mb of RAM !!!??? Neat work on the Boiler face !!

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  2. Lots of virtual RAM - meaning everything runs really slowly!
    I'd have more but 512Mb is the limit on the motherboard - I can't put more on here.
    Have to get a new computer (It's 7 years old now!).
    Was going to get one with My tax return but now that's all going on moving expenses. sigh!

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  3. Good luck with the move.

    Hopefully you'll get the new computer soon - perhaps there's a job offer at the other end of your trip!

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  4. Yeah, here's hoping for a job. You have lots of ideas and great visualizations for this project, yet not enough power to really implement it the right way.

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