Welcome to the Dune Special Edition Project

This is a project I have been slowly working on over the last few years with the goal of ultimately replacing many of the "outdated" special effects shots in David Lynch's 1984 version of Dune.
The project initially began as an endeavor to build a "proper" ornithopter - one with flapping wings, that neither the movie or the mini-series managed to achieve. However, with the advent of the "fan-edit" the scope of the project has expanded with the goal of updating the effects in all those places in the movie where I feel things could be significantly "improved."
Although I am currently working on this by Myself, it's a large undertaking and if there is anyone interested in helping this project along, feel free to contact Me - We might actually be able to get this project completed with a few more skilled and enthusiastic people!

Sasha Burrow

If you are curious about My professional work, I have been working as a VFX artist (Among other things) at The Asylum for the past 6 years, including visual effects on all 4 Sharknado films (Mainly stuff blowing up!).

DUNE Special Edition: Showreel March 2010

Thursday, November 5, 2009

2nd Stage Navigator

Since zbrush is a program I have been needing to learn, I decided to have a crack at sculpting the 2nd Stage Navigator head... still learning though... have to try and create a texture for it. SO here is a look at what I've come up with so far... added the eye and "spice gas" very quickly in photoshop just to give an idea of how it will look...


  1. Just a thematic choice, but I imagine flat molars would work better than the sharp ones you're using and as originally planned.

    As they look now, the mutated Navigator will just look like a monster. Human-like teeth at odd positions with many missing would serve as a reminder that it was a human, as well as visually represent loss of humanity through mutation.

  2. Hmmm... was just trying to replicate the original sculpture that was made for the film... but there is only one reference photo and the mouth area is not shown clearly... teeth look like spikes... but yes, I think you might be right... will have to give it a try and see how it looks... someone else said it reminded them of the "salt monster" from the original Star Trek show.

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  4. Yes, it does look a bit like the Salt Monster. It's mostly the puckered-mouth, but also the squinty eyes to some degree.

    You are working to bring the old vision to life, but at the same time "update" it for a modern audience. Some minor aesthetic touch-ups isn't a bad thing, especially if it improves the feeling meant to be invoked.

  5. The nostrils on the original sculpt by Christopher Tucker are lower down towards the mouth than on your sculpt, otherwise really cool work on this !!!