Friday, November 20, 2009

Sand, Sand Everywhere...

Sand dunes are a real pain in the ass to model convincingly... they are very distinctive looking, and quite tricky to texture... I initially just put a few bumps and dips into a subdivided plain and while it was fine for just getting an idea of scale and motion, they really doesn't look like "real" sand dunes...



So I have tried a different approach - this time using a greyscale height map that I drew using an aerial photo of sand dune formations in the Namib Desert...

As you can see it looks a bit more convincing (The dunes in the back are still the original "bumps") ... still not quite there and I suspect I am going to have to hand model some "Hero" dunes for close up work as these dunes do not hold up under close scrutiny.

2 comments:

  1. Hi Sasha Burrow :)
    (My English is poor)
    I am DUNE fan
    and your fan too :)
    I follow your blog since long time.
    And i congratulation to you for your grapic work.
    I will create a Dune game, it will be 3D, when i finish my university.
    I am computer engineer. Now i am creating flash games and C++ games.
    So maybe one day we can work together :)
    Don't stop to draw DUNE graphics
    Anyway, congratulation again and goodluck to your work!

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  2. Thanks for your comments! It's always great to get positive feedback!

    ReplyDelete