Welcome to the Dune Special Edition Project

This is a project I have been slowly working on over the last few years with the goal of ultimately replacing many of the "outdated" special effects shots in David Lynch's 1984 version of Dune.
The project initially began as an endeavor to build a "proper" ornithopter - one with flapping wings, that neither the movie or the mini-series managed to achieve. However, with the advent of the "fan-edit" the scope of the project has expanded with the goal of updating the effects in all those places in the movie where I feel things could be significantly "improved."
Although I am currently working on this by Myself, it's a large undertaking and if there is anyone interested in helping this project along, feel free to contact Me - We might actually be able to get this project completed with a few more skilled and enthusiastic people!

Sasha Burrow

If you are curious about My professional work, I have been working as a VFX artist (Among other things) at The Asylum for the past 6 years, including visual effects on all 4 Sharknado films (Mainly stuff blowing up!).

DUNE Special Edition: Showreel March 2010

Tuesday, October 18, 2016

DUNE Weapons

Here are all the untextured weapons I have made so far (From left to right: Sardaukar Rifle and pistol, Harkonnen Rifle and Pistol and Atreides Rifle and Pistol) - completed the modeling on the Harkonnen pistol yesterday. I also went back in and made a few minor geometry tweaks on the other weapons and scaled them all to suitable size.
Still have to UV map them and do the texture/shader work - that probably won't happen for a while.
Also have the Fremen weaponry to work on - Crysknife, Needle Gun and Weirding Module.

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